Leviathans of Minaria
Hamahara the Air Dragon
Just how Hamahara came to Minaria remains a matter of speculation, since
Air Dragons are native to the continent of Reiken and have never been known
to cross expansive oceans under their own power. If Hamahara's own story
is to be believed (and if the scholar Iudeu has understood it correctly),
Air Dragons had for a long while served the kings of Reiken. These monarchs
knew powerful "calling spells" by which an Air Dragon might be summoned,
once every so many years, and bound to serve the bidding of the caller
for a few months' time. It was one of these kings ?? Qarmesh of Burev??who
dispatched Hamahara to Minaria, via a huge barge, as a goodwill gift to
Nibagisis, the Lloroi emperor in Niiawee. The emperor was pleased to receive
such a servant and appointed Hamahara an officer of his realm.
Since Air Dragons are orderly and courteous creatures, Nibagisis allowed
his servant the freedom of his kingdom??only charging Hamahara to come
to the empire's aid as the need warranted. Such an occasion soon came??the
revolt of the Scarlet Witch King. The wyrm acquitted itself well against
the armies and conjured monsters that the Witch King formed.
After the Cataclysm destroyed the Lloroi Empire, none were left to speak
the Air Dragon calling spell. A period of total freedom lay ahead for the
dragon. According to the Hothioran scholar Iudeu, who interviewed Hamahara
and collected its lore, the Air Dragon lost its home in the catastrophe
and had to search over the crumbled and smoking landscapes for another.
As it sought a new resting place, the wyrm's passage was watched from the
ground??by the astonished survivors of the holocaust.
To give these early Minarians their due, Hamahara is an astonishing sight.
The dragon is as long as some small cities are wide. Its scaly armor is
so reflective that the dragon seems to turn color as a different light
shines upon it. Its neck is spined behind the head, and a sturdy horn grows
out of the top of its reptilian skull. A shorter horn is located between
its nostrils, while a beard of tentacles decorates its chin. The Air Dragon's
feet are four?toed and have such a reach that one foot can seize an entire
tower as easily as a man might grasp a bottle. Hamahara has two great,
ribbed wings, but naturalists do not understand how the dragon can fly
by these. Moreover, the creature is intelligent and able to communicate
by means of thought transference. Certainly there must be something of
magic in the Air Dragon from Reiken.
The men of the post?Cataclysm mistook Hamahara for a supernatural creature.
In some areas the wyrm became a god in the pantheons of awed barbarians.
After years of searching, Hamahara located a home upon an ancient mountain
that had defied the shattering power of the Cataclysm. The Goblins, who
were to drift down into the newly risen Nithmere Mountains when the area
stabilized,always treated their titanic neighbor with studied respect.
they called Hamahara's snowy mountain Nayugen Moeshter (Winter Rest) and
gave it a wide berth.
For the first few centuries after the Cataclysm, Hamahara ranged widely,
devouring whole forests in its preparation for hibernation. The hundreds
of Air Dragon legends that fill the folklore of Minaria probably derive
from sightings of Hamahara during this period. But finally the wyrm retired
to its rest and was seen no more. Iudeu reckons that Hamahara's hibernation
began in the middle of the sixth century.
Centuries passed, and though the Air Dragon calling spell had been forgotten
in Minaria since the destruction of Niiawee, the chief sorcerer of Reiken??the
lord of the Luwamnas??still preserved it on a scroll. In the looting and
confusion that followed the fall of the last of the Luwamnas, this scroll
fell into the hands of Mivioran scholars. It was brought to Minaria where??since
it was considered to have historical value only??the archon of Mivior donated
it to the library of the Invisible School of Thaumaturgy. There, when it
was performed on rare occasion as an intellectual exercise, the sleeping
Hamahara did not hear it. As it happened, not many months after Hamahara
had awakened from long hibernation, a magic student at the school was practicing
his incantations with the use of the supposedly harmless scroll. To his
shock, an Air Dragon did appear, darkening the skies like some great nimbus
cloud. Hastily the student bade the monster go away in peace.
The ruling committee of the school was delighted to learn such powerful
charm was at their beck and call. They moved the scroll to the vault where
their strongest magic was stored, intending that Hamahara should be a weapon
for no one but their magical brotherhood.
Alas, before enough time had passed to make the Air Dragon subject to the
spell again, the Elven general Droncain sacked the school. He took that
scroll and many others besides back to Ider Bolis. The Elves failed to
benefit either for all too soon an alliance of their enemies sacked the
city and distributed its loot between its members. The calling spell was
recognized for what it was and, lest fighting break out for possession
of it, a copy was given to each of the kings present.
Thus, since that day, the great wyrm Hamahara has become the common weapon
of Minarian nations at war. What the Air Dragon thinks of this state of
affairs, it has never said. We think, however, that it must look forward
to its next hibernation and a few centuries of peace and quiet.
Urmoff and the Sea Serpents
The oldest stories of the Sea Serpent race come from the Trolls, who believed
that they were a kind of Trollish fairy folk in disguise. The human seafarers
of Minaria are not so romantic in their tales. For example, in his memoir
of a sea going life, the Mivioran Neshub Musruma tells a chilling yarn
of a ship doomed by a Sea Serpent attack.
In the fall of 1319, Musruma's ship sighted a derelict with straining topmasts
hanging tangled in the shrouds and sails loosened and blowing like a phantom's
sheets. The only man left aboard was the lookout, tied to a high mast,
dead, with gulls tearing at his flesh. When Musruma and his companions
boarded the vessel and read the captain's log, they found a strange tale
written. An excerpt reads: "I don't know how many are left; Elbour on the
mast stopped screaming two days ago. I have not been out of my cabin since
the Sea Serpent came at us in the fog. Seven men are dead that I know of.
Tukultae deliver us!"
The narrator goes on to describe the Sea Serpent's watch over the deck,
days of patient waiting for further victims. Maddened by hunger and thirst,
the besieged captain concludes: "I haven't heard or seen the creature since
last night. I pray to Tukultae that it is gone. I must get to the water
barrels or I perish anyway. Better a quick and merciful death than a slow
one of thirst..."
Testimony such as this places Sea Serpents in a very bad light, but most
known cases of Sea Serpent attacks have been provoked by their victims.
The venom of the creature is much sought after by sorcerers and alchemists.
Large boats sometimes hunt Sea Serpents on the high seas, slaying small
ones with harpoons.
According natural history scholars, the Sea Serpent is an intelligent creature
who lives in deep water but must come to sheltered coves to spawn. In Minaria
the spawning area is Serpent Bay.
Holopaus of Boran, who studied the bay at first hand, found that one male
guards the spawning grounds for decades at a time. Usually the great male
and the smaller females do not menace ships which call on the bay. However,
in the winter??spawning time??Sea Serpent tempers are short and no wise
captain will take his ship into Serpent Bay. For this reason no port town
has developed on its shore.
Sea Serpents can grow as large as a warship. They have fan?like sails on
their backs and fleshy fins on their necks. A Sea Serpent's muzzle is long
and wields a double row of teeth. Feeding tentacles, each several feet
long, writhe on both its upper and lower jaws. The serpentine body ends
in a supple forked tail.
Sea Serpents are able to communicate with other races by means of sign
language, through the movement of their feeding tentacles. The Trolls learned
the art of communicating with the creatures first, and established good
relations with them. This friendship served them in good stead when Mivior
tried to seize the Trolls' territory; their allies bedeviled the humans'
supply ships and warships until a peace was concluded.
More often, Sea Serpents have gone to war in their own behalf. When the
Minarian seafarers began hunting them for venom, the creatures warred grimly
upon the offending nations' shipping. Formal agreements to respect one
another's lives were drawn up between the serpents and the humans, the
guardian male of Serpent Bay acting as an ambassador to Minaria for these
negotiations. In return for the guarantee of a safe haven within Serpent
Bay, the Sea Serpents agreed to restrain and punish members of their own
kind which made unprovoked attacks upon humans. By this time Sea Serpent
sign language was an art known to many of the most experienced diplomats
of Minaria.
Since war is so much on the minds of Minarians, it is to be expected that
its governments regularly attempt to ally the Sea Serpents when naval conflict
breaks out. How successfully these embassies fare depends largely on the
personality of the guardian of Serpent Bay. In the eleventh century, the
Serpent Vasimir had a consuming lust for native copper??of value to his
kind??and pledged himself to the largest briber. Analzak, in the twelfth
century, was a saturnine creature who would not involve himself or his
kind in the causes of other races. Muslusard in the thirteenth century
would lend his aid only to his personal favorites, the people of Zefnar.
For the last thirty years, the bay has been protected by the magnificent
Urmoff. He cares little for bribes, but is something of an intellectual
with an inordinate interest in continental politics. It is said that Urmoff
enjoys the opportunity to listen to ambassadors and ask informed questions
about current events. It is a rare war, however, when Urmoff does not finally
make up his mind and glide out to the open sea, where he gathers warlike
volunteers for his enterprise. The sight of the undulating humps of a school
of Sea Serpents can throw an entire enemy war fleet into panic or inspire
their allies with new hope.
Llomar the Wyrm
In the year of the Cataclysm 1351, a band of caravan guards something that
had they had never seen the like of before -- a wyrm approaching the night
corals for the pack animals and beset it with arrows, javelins and torches.
These pricking assaults angered it sufficiently to unleash a mephitic breath
blast. The guards' torches flared as fire swept like a blast from the forge
all the group. The wyrm departed, but the seared and agonized soldiers
fell down gasping for breath. The belief that the land wyrm of the desert
country was a fire-breather is still maintained by unenlightened people
to this day.
The consensus of reports by responsible travelers and scholars since that
day tend to confirm that wyrms are intelligent beasts, like the golden
dragon Hamahara (if beasts such creatures are). The wyrm seemingly prefer
hot climates, but dry or wet seems to be the same to them. They are omnivorous
and will devastate even a cactus forest as readily as they will engorge
a herd of wild oxen, or, unfortunately, horses and cattle. Nothing that
dwells in the Blasted Heath is able to stand before an equal number of
wyrms, not excluding even the mighty lion or chimera.
But like some species of snakes the wyrm, if it has dined well, need not
feast again for many weeks afterwards. The Gazzohlans, or so it is said,
gorge their wyrm battle-beasts, believed to be of the same species, before
a campaign and need not worry greatly about provisioning them for the remainder
of the campaign. This is ever a great advantage when traversing barren
country where the beasts would otherwise have little recourse than to turn
upon their own troops and pack trains.
For the first years of Minaria's acquaintance with wyrms but little was
known, but that little was fodder for amazement. While they did not have
fire breath, as the golden dragon does, the wyrm by reliable accounts,
has a gaseous breath that asphyxiates and slays. Such stories should have
deterred the most intrepid investigator, but there are men in all walks
of life that the prospect of danger acts not as a bane, but as an intoxicant.
That this powerful creature had come to Minaria apparently in numbers and
with intention to stay brought several adventurers and scholars into their
abode, some of who came to grief.
Wyrms are intelligent, as has been said. An intrepid scholar, one of the
ilk just referenced, Telemur the Haian by name, embarked upon a daring
venture. He hired drovers and brought a herd of cattle into the Blasted
Heath during the brief rainy season, when the desert comes alive to the
extent that for a few weeks grazing beasts might find enough to sustain
them.
In due course Telemur's party was approached by a small string of wyrms.
The bold Naturalist quailed not, but took a calf in two behind his palfrey
and approached the oncoming creatures in full boldness. The wyrms seemed
amazed, but the man made hand-signs to indicate that the offering was a
gift to them. He who seemed chiefest of the wyrms accepted the offer taciturnly
and gobbled down the calf in a rapid series of bites, which either betrayed
his greed, or left as an unstated fact that the sacrifice was too small
to reasonably share with the others of the string.
Thus far, thus well, Telemur thought as he made signs to the great reptiles
that more of the same waited with his drovers, which no doubt the canny
predators already knew. What a fabulous sight, a small rotund scholar riding
in the van of several hugh-jawed slayers, as if they were guests coming
to banquet, as in fact they were.
The wyrms sated themselves upon the herd, and Telemur continued his excited
efforts to communicate, while his drovers quailed. At length, the leader
of the string made gestures which Telemur interpreted as an invitation
to come along. The drovers who saw him go doubtless believed they had seen
the last of their foolhardy master and fled back north to Pon.
But return Telemur did, and doing so, he had much to tell. While the young
wyrms were of an impatient disposition, their elders more hospitable, many
of them having had peaceable commerce with humans in the East.
Telemur confirmed to his own satisfaction that wyrms were intelligent,
and though strange in thought processes, at least as they outwardly expressed
it, they seemed neither more nor less astute than any primitive tribe of
men might be.
Telemur had worked out sign language with the old wyrms who had been tolerating
him with and learned much. The nature of the beast, so to speak, was to
live in great herds of cows and young, protected by several mature males,
but which kept to their own cows and deferred to one great bull as their
herd-leader. This was, roughly speaking, the wyrm "tribe." But herds were
not constant things; family-groups, the strings -- the "clans" of the creatures
?- regularly split off and rejoined.
When a string bull grew old, he was either ousted by one of his own sons,
by some rogue wyrm from the wilderness. Oddly, an aging bull will oftentimes
resign his place voluntarily, to wander alone, like an old soldier who
gives up the life of action and authority for a pilgrim's austerity. As
for the younger wyrms, the day inevitably came when they were not calves
anymore and those who could not stand up to their mighty sire were subjected
to continual nipping and taloning until he abandoned the herd, thereafter
to wander, much like those former herd masters which assumed that way of
life in their late years.
So, while females enjoyed a protected place in the string, most male wyrms
spent the greater part of their lives unmated. Rogue wyrms, especially
the young males, might consider themselves ill-used and so were apt to
behave in a very angry and unpredictable manner. A wise traveler did not
approach one such without extreme circumspection. The unfortunate guards
in the attacked caravan had doubtlessly encountered a string of brooding
vagabonds.
The string of cast-off males is more properly called a "pride," but the
wyrms take no pride in the name, which reminds them of their discomfiture
and shame, and will generally use the term "string." But, it seemed that
those strings which contained many old beasts, as did the one with whom
Telemur dwelled, tended to be almost like a military order who transformed
their frustrated needs into group-pride.
Wyrms came into their mature strength in banishment might leave to become
a string leader, taking a cow-herd from some failing harem-master.
The
wyrms had long dwelled in the East, Telemur learned, be had migrated west
because a new nation of men, one very powerful and warlike, had extended
their war-making to the wyrms, probably because bands of them had been
so often and so lethally employed by human kings to resist the invader.
The oppressed herds moved west, taking the foraging ground from those already
there, who, if they could not resist, moved west in turn. So the noble
Llomar had led his string west, lest they deny substance to cows and young
from the migrating herds.
Of the nature of this new race of men who not only swept all before it,
human and wyrm alike, the wyrms knew little for their string had never
ranged where humans more than infrequently ventured. This was, though Telemur
did not know it, the first word of the terrible Storm-Riders, the barbarian
conquerors of the Far East, which Minaria would hear more from in one scant
decade.
Oddly enough, the wyrms both understood and desired treasure. This string
had little enough of it, but they knew of wyrms who sat upon great hordes
of it. Possibly, Llomar speculated, the gods had made the wyrms to guard
their treasure troves, but he could say no more than that. But pretty metals
and stones were a status symbol for his kind, as well as a means of peaceful
purchase of livestock, and so Llomar was desirous of entering into friendly
relations with the cities. They had little to trade, of course, except
their prowess in battle. Besides, if they conquered cities, there were
be treasure for the taking, without bringing all the people of all the
cities down upon them in anger. Telemur but nodded, knowing that the marauder
who marches under the pennant of a monarch is not a marauder but a solder.
And, besides, Telemur had had ample demonstration of their fearsome poison
breath to doubt that any who employed the wyrms as auxiliaries would do
well in battle.
The monarch of Minaria who read Telemur's book, and others as far away
as Girionese Gazzohla agreed, and in no time recruiters came calling at
the Wyrms' Lair, paying good treasure and offering of cattle for the privilege
of recruiting Llomar's war-band. Wyrms are mercenary creature, so it seems
-- and that is sometimes what one must be to get along in the world, at
least until it becomes a far better place.
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