Duel Nineteen

Round 3

Please direct all questions to jimmy@alamoschool.org.
 
 
 
 

All walls are 15 feet tall and have 80 DP.
The dashed line toward the north end is not used in this event.

You will be considered to have crossed the squares when any part of your counter
touches the square. It is no hazard to hit the squares (they are painted on).

Click on the image above for a larger view.
Click on the images below for a zoom view of each player's position.


Walkarounds
Round 3
John Blaylock
Reversed Light Trike, Sloped,
Spoiler & Airdam, Hubs Front,
Cycle Wheel Guard Back,
Dropped Gas Front, MG Right,
Driver Only, Discharger Front,
Discharger Left, Discharger Right,
Discharger Back,
Discharger Underbody, Electric PP
Kylan Toles
Station Wagon, Sloped, Streamlined,
4 Wheels, Hubs & Guards Front,
Hubs & Guards Back, Small Bore Front,
FT Right, Driver only,
2 Dischargers Left,
2 Dischargers Right,
Discharger Back, Tinted Windows,
Bumper Spikes Back, Electric PP
Dwight Dawkins
Luxury, Sloped, Spoiler & Airdam,
4 Wheels, Hubs Front,
Hubs & Guards Back,
Dropped Gas Left, Dropped Gas Right,
Dropped Gas Back, Driver Only,
Electric PP
   

 

Round 1

Round 2

Round 3

Turn 1 Phase 0
John & Dwight hit the gate at 40.
Kylan chooses 20.

Turn 1 Phase 1
John makes a D1 left bend.
Dwight moves straight.
Kylan makes a D1 right bend.

Turn 1 Phase 2
John moves straight.
Dwight moves straight, hitting Spike #2 & losing both right tires.

Turn 1 Phase 3
John moves straight.
Dwight makes a D3 left bend, hitting Spike #1 & losing the other two tires. Miraculously, he doesn't lose control.
Kylan moves straight.

Turn 1 Phase 5
John makes a D1 drift left & a D1 bend right for a D2 swerve.
Dwight attempts a manuver, loses control and begins to spin. He slows to 20.

Turn 2 Phase 1
John accelerates to 50.
Dwight maintains 20.
Kylan accelerates to 25.

John moves straight.
Kylan makes a D1 right bend.
Dwight spins 90 degrees CCW.
John moves straight.

Turn 2 Phase 2
John moves straight.

Turn 2 Phase 3
John & Kylan move straight.
Dwight spins 90 degrees CCW.

Turn 2 Phase 4
John makes a D5 left bend, hitting the spikes and taking tire damage.

Turn 2 Phase 5
Dwight comes to a stop.
John moves straight.
Kylan moves straight 1/2", hitting the spikes and taking dire damage.

Combat
John fires his MG at Kylan, missing.

Turn 3 Phase 1
John accelerates to 60.
Kylan accelerates to 30.
Dwight accelerates to 10.
John makes a D1 bend right.
Kylan moves straight.
Dwight makes a D1 drift right.
John moves straight.

Combat
John fires his MG at Kylan, missing again.
Kylan makes no reply.

Turn 3 Phase 2
John moves straight.

Turn 3 Phase 3
John makes a D3 right bend.
Kylan moves straight.

Turn 3 Phase 4
John makes no reply & moves straight.

Turn 3 Phase 5
John moves straight.
Kylan makes a D2 right bend.

Combat
Kylan fires his FT at John, missing.

Turn 4 Phase 1
John maintains 60.
Kylan accelerates to 35.
Dwight accelerates to 20.

John & Kylan move straight.
Dwight makes a D3 drift left, losing control.
John makes a D6 bend right.

Combat
Kylan fires his FT at John and misses.

Turn 4 Phase 2
John makes a D1 bend right.
Kylan moves straight 1/2".

Combat
John fires at Kylan again, missing.

Turn 4 Phase 3
John makes a D3 right bend.
Kylan makes a D1 left bend.
Dwight skids 1", coming to a stop.

Turn 4 Phase 4
John makes a D1 right bend.

Turn 4 Phase 5
John makes a D1 right bend.
Kylan moves straight.

Turn 5 Phase 1
John slows to 40.
Kylan accelerates to 40.

John moves straight, hitting an obstacle.
Kylan makes a D4 left bend.
Dwight attemps at bend, losing control and hitting Kylan in a T-Bone. Dwight slows to 5.

Turn 5 Phase 2
John moves straight, hitting #1 & an obstacle on oil. He also hits Spike R2, taking damage.
Kylan moves straight.

Combat
Kylan fires his FT at Dwight, hitting his right side & giving him fire mods.
Dwight fires a Paint Streamer out the right side.

Turn 5 Phase 3
John makes a D1 drift right, hitting Spikes R1 & taking tire damage.
Kylan makes a D3 left bend, hitting an obstacle.

Combat
Dwight's Paint flames up into a Flame Cloud.

Turn 5 Phase 5
John moves straight.
Kylan makes a D5 left bend.

At end of phase, Kylan and Dwight are disqualified. Arena computers take over their vehicles.

End of Turn
Dwight fails to catch fire.

Turn 6 Phase 1
John slows to 20.
Kylan slows to 30.

Kylan moves straight.
John makes a D2 left bend.

Turn 6 Phase 3
Kylan moves straight, hitting Spike R1 & losing all but his front left tire.
John moves straight.

Turn 6 Phase 5
Kylan moves straight, hitting the obstacle & losing the other tire.

End of Turn
Dwight fails to catch fire & the burn mods are now gone.

Turn 7 Phase 1
Kylan slows to 20.
John slows to 5.

Kylan moves straight.
John pivots due East.

Turn 7 Phase 3
Kylan moves straight.

Combat
The Flame Cloud burns away.

Turn 7 Phase 5
Kylan moves straight.

Turn 8 Phase 1
Kylan slows to 10.
John accelerates to 15.

John & Kylan move straight.

Turn 8 Phase 3
John moves straight 1/2".

Turn 9 Phase 1
John maintains 15, moving straight & hitting an obstacle.

Turn 9 Phase 3
John accelerates to 20 & makes a D1 drift right.

Turn 10 Phase 1
John maintains 20 & moves straight. He hits #2 as well as Spikes 11 & 12.

Phase 3
John slows to 2.5.

Turn 11 Phase 1
John maintains 2.5 & pivots 180 degrees, hitting the obstacle again.

Phase 3
John accelerates to 12.5 & moves straight 1/4".

Turn 12 Phase 1
John accelerates to 22.5 & moves straight.

Phase 3
John moves straight.

Phase 5
John moves 1/4" straight.

Turn 13 Phase 1
John maintains 22.5 & makes a D1 right drift.

Turn 13 Phase 3
John slows to 20 & makes a D3 right bend.

Turn 14 Phase 1
John maintains 20 & makes a D1 drift left, hitting Spikes and losing all three tires.

Turn 14 Phase 3
John fishtails 30 degrees CW then makes a D2 left bend.

Turn 14 Phase 5
John slows to 10.

Turn 15 Phase 1
John maintains 10, makes a D2 right bend and hits #3.

Turn 15 Phase 2
John slows to 5.

Turn 16 Phase 1
John maintains 5. He moves straight 1/4" then pivots to 145 CW.

Turn 16 Phase 2
John accelerates to 15.

Turn 16 Phase 3
John moves straight.

Turn 17 Phase 1
John accelerates to 25 & moves straight.

Turn 17 Phase 3
John moves straight.

Turn 17 Phase 5
John moves straight 1/2".

Turn 18 Phase 1
John maintains 25 & makes a D1 bend left.

Turn 18 Phase 2
John accelerates to 35 & moves 1/2" straight.

Turn 18 Phase 3
John moves straight.

Turn 18 Phase 5
John moves straight.

Turn 19 Phase 1
John slows to 20 & moves straight.

Turn 19 Phase 3
John moves straight.

Turn 20 Phase 1
John maintains 20 & moves straight, touching #4.

Turn 20 Phase 2
John slows to 5.

Turn 21 Phase 1
John moves forward, setting off Pyro oil & losing all three wheels. He's immobile, so Round 3 ends with no winner.