MH29

45 Caliber Madness

Division 45 in an extra spacious arena.

For questions: email jimmy@alamoschool.org

I use the rules as printed in CWC2.5 except where superseded by UACFH.
I also use clarifications per Eric Freeman in the CWRQ & ODQ.

Arena Info

Click on the image above for a larger view.
Click on the images below for a zoom view of each driver's position.

Counter
Driver
Walkaround
Notes
Eric Freeman
 Luxury, Ramplate, Spoiler & Airdam,
4 Wheels, Hubs Front & Back,
Guards Front & Back, Rocket Front,
3 RL's w/AP ammo Right, TL Right,
Driver Only, Discharger Front,
Discharger Back, 2 Dischargers Left,
2 Dischargers Right, 2 Dischargers Top,
2 Dischargers Underbody, Gas Engine
1 Left Discharger Used - FOJ
Front Right Guard Fake
Front Right Hub Damaged
Back Right Guard Damaged
+40 points (full kill Barton)
+20 points (rest kill David)
-40 points (full kill Rob)
   
 
Barton Bosch
Station Wagon, Sloped, 4 Wheels,
Hubs Front, Guards Back,
TwL in Turret, Discharger Back,
2 Dischargers Left, 2 Dischargers Right,
Driver Only, Electric PP
Both Right Dischargers Used - FOJ
+20 points (mob kill David)
-40 points (full kill Freeman)
 
 
 
David Noal


 Sedan, Sloped, Ramplate,
Spoiler & Airdam, 4 Wheels,
Hubs Front, Guards Back,
Driver Only, Gas Engine
Both Left Tires Gone
ATG Front (BTC)
FP Armor and Tires
-20 points (mob kill Barton)
-20 points (rest kill Freeman)
     
Eric Shultz
Pickup, Ramplate, Airdam, 6 Wheels,
Hubs Front & Back,
2 VMG Front, Driver Only,
Electric PP
Plasticore front - stripped
-40 (full kill Rob)
Jarnot Jean Noel
Luxury, Ramplate, Spoiler & Airdam,
4 Wheels, Hubs Front & Back,
Guards Front & Back,
Turretted GL,
2 GL's Front, Discharger Left,
Discharger Right, Driver & Gunner,
Gas Engine
GL Top has fired Flash & Thermite
as well as Explosive Grenades
Front has fired only Explosive
+40 points (full kill Rob)
Thierry DeHais
Luxury, Sloped, 4 Wheels,
Hubs Front, Guards Back,
5 HMG's w/HD Ammo Right,
HDSS Front, Discharger Back,
2 Dischargers Left,
2 Dischargers Right,
Driver & Gunner, Gas Engine
LR Metal Armor Left
+40 points (full kill Wolf)
Rob Hagmaier
Luxury, Spoiler & Airdam, 4 Wheels,
Hubs Front & Back, Guards Back,
Laser in Sponson Turret Left,
2 RL's w/AP Ammo Left,
2 RL's w/AP Ammo Front,
Dropped Gas Front,
Driver Only, Gas Engine
+40 points (full kill Freeman)
-40 points (full kill Jarnot)
+40 points (full kill Shultz)
WolfWings
 Mid-Size, 4 Wheels,
Hubs Front & Back,
Guards Front & Back, BC Left,
BC Right, Discharger Front,
Discharger Back, Driver Only,
Gas Engine
Front has LR metal armor,
Front Discharger Destroyed
BC's have HESH Ammo
-40 points (full kill Thierry)

Starting Speeds
Free & David - 80
Jarnot - 60
Thierry - 40
Rob & Wolf - 40 with lower reflex
Barton - 30 with lower reflex
Shultz - 20 with lower reflex

Turn 1 Phase 1
Free, David & Jarnot move straight.
Thierry makes a D5 left bend.
Rob & Wolf move straight.
Barton & Shultz make a D2 left bend.
Free moves straight.
David makes a D3 right bend.
Jarnot moves straight.

Combat
Jarnot fires a grenade from his turreted GL toward Shultz.
Wolf fires his right BC at Rob, missing.

Turn 1 Phase 2
Free moves straight.
David makes a D1 left bend.
Jarnot makes a D1 right bend.
Thierry moves straight.
Rob makes a D2 left bend.
Wolf moves straight.

Turn 1 Phase 3
Free makes a D1 bend left.
David makes a D1 drift left.
Jarnot makes a D1 right bend.
Thierry, Rob & Wolf move straight.
Barton makes a D1 drift right.
Shultz, Free & David move straight.

Turn 1 Phase 4
Free moves straight.
David makes a D1 left bend.
Jarnot makes a D1 right bend.

Combat
Free fires his TL at Wolf, hitting his front. 2 of the 3 RL's follow with damage. Some goes past the metal and debris is dropped and the front discharger is destroyed.
Barton fires his TwL at David, missing.
Jarnot's Flash Grenade hits and explodes on impact (G1)

Turn 1 Phase 5
Free makes a D4 left bend.
David moves straight.
Jarnot makes a D2 right bend.
Thierry, Rob & Wolf move straight.
Barton makes a D3 right bend.
Free & David move straight.

Combat
David fires his ATG at Barton, missing.
Jarnot's Driver fires both Front GL's toward Shultz.
Thierry fires all 5 right mounted HMG's, connecting with Rob with one of them (HD Ammo).
Rob fires at Wolf with his Laser and 2 RL's. The laser misses.
Shultz fires at Jarnot with twin VMG's Front, missing.

Turn 2 Phase 1
Free & David maintain 80.
Jarnot accelerates to 75.
Thierry accelerates to 50.
Rob accelerates to 45.
Wolf accelerates to 50.
Barton accelerates to 40.
Shultz accelerates to 25.

Free & David make D1 left bends.
Jarnot, Thierry, Wolf, Rob, Barton, Free & David move straight.
Jarnot makes a D1 right bend.

Combat
Jarnot's Driver fires his top GL toward Shultz. His Gunner fires both front GL's toward Shultz.
Thierry fires all HMG's at Rob again, scoring only one hit to Rob's right side. Debris is dropped.
Rob fires at Wolf, hitting with the Laser and both RL's. The metal is LR, stopping all the Laser damage. The first RL does some damage to plastic and the second RL does as well, plus taking a point of metal. An obstacle is dropped.
Wolf fires his BC with HESH ammo, hitting Freeman's back and creating debris.

Turn 2 Phase 2
Freeman makes a D1 left bend.
David moves straight.
Jarnot makes a D1 right bend.
Thierry & Wolf move straight.
Rob makes a D1 left bend.
Barton moves straight.

Combat
G2 hits - 2 explosive grenades that damage both Eric Shultz's front tires, removing the rubber from the Plasticore tires there. He also takes some front damage.

Turn 2 Phase 3
Freeman moves straight.
David makes a D1 drift left.
Jarnot, Thierry & Wolf move straight.
Rob makes a D1 left bend.
Barton makes a D4 right bend.
Shultz moves straight.
Freeman makes a D1 left bend.
David & Jarnot move straight.

Combat
Barton triggers a right discharger, dropping Oil B1.
Grenades G3 G4 & G5 hit. They are all explosive but only G4 is in range to do anything, causing damage to Shultz's front, right & front right tire. He loses control.

Turn 2 Phase 4
David maintains 80.
Freeman, David & Jarnot each make a D1 left bend.
Thierry & Wolf move straight.
Rob moves straight 1/2".

Combat
Freeman fires a TL at David, missing. 1 RL round follows.
David takes damage from B1, which is now Flaming Oil.
Shultz fires twin VMG's at Jarnot, missing.

Turn 2 Phase 5
David accelerates to 100 and moves straight, rear-ending Barton,  whose Back armor is destroyed. Damage goes internal. Each car drops an obstacle. David loses control from both the collision & the obstacle, but takes no damage from the obstacle. They are both moving at 70.
Freeman & Jarnot move straight.
Barton makes a Ds drift left, losing control.
Thierry & Wolf move straight.
Rob makes a D2 left bend.
Shultz fishtails 15 des CCW then moves straight 1/2".
Freeman makes a D1 bend right.
Jarnot moves straight 1/2".

Turn 3 Phase 1
Freeman maintains 80.
Jarnot accelerates to 80.
David and Barton maintain 70.
Thierry makes no reply, maintaining 50.
Wolf accelerates to 60.
Rob maintains 45.
Shultz accelerates to 30.

Freeman & Jarnot move straight.
David spins CW, taking tire damage and slowing to 50.
Barton skids 1", taking tire damage and slowing to 50.
Wolf & Thierry move straight.
Rob makes a "less than" D2 swerve right.
Shultz makes a D3 left bend.
Freeman moves straight.
Jarnot makes a D3 left bend.
Wolf moves straight.

Combat
Jarnot fires his turreted GL toward Shultz.
Thierry fires at Rob. He only connects with 1, but it's enough to finish off Rob's right armor and send damage internal.
Rob fires his Laser at Wolf, hitting his front. 3 out of 4 rockets also hit. The net result is Wolf loses 2 points of metal and some plastic.
Rob drops debris and Wolf drops an obstacle.

Turn 3 Phase 2
Freeman makes a D1 right bend.
Jarnot makes a Dl left bend.
Wolf makes a D2 right bend.
Thierry moves straight.
David spins 90 degrees.
Barton skids 1/2" & slows to 45, then moves straight 1/2".
Rob moves straight.

Combat
G1 is Thermite. It damages Shultz's front and left (FP armor - no burn mods). It also destoys the front left hub and the tire takes damage. That tire has a burn mod.
Shultz fires both VMG's at Jarnot, missing with each.

Turn 3 Phase 3
Barton slows to 35.
Eric Freeman makes a D1 right bend.
Jarnot, Wolf & Thierry move straight.
David spins another 90 degrees.
Rob, Barton, Shultz & Freeman move straight.
Jarnot makes a D6 left bend.

Combat
Freeman hits David's right side with his TL, followed by 3 rounds of AP ammo from his RL's. An obstacle is dropped.
Jarnot's Gunner fires both Front GL's toward Shultz.
Wolf fires his Left BC at Rob, missing.
Barton triggers a Right Discharger, dropping Oil.

Turn 3 Phase 4
Rob slows to 35
Eric Freeman makes a D2 right bend.
Jarnot & Wolf make a D1 right bend.
David spins.

Combat
G1 & G2 hit, doing no damage as they are out of range.
B2 ignites, taking both Left wheels from David. Barton gets 20 points for the mobility kill.
2 Obstacles are dropped. The back one affects Barton, costing him some DP to both left side tires and the back right tire.

Turn 3 Phase 5
Thierry accelerates to 55.
Eric Freeman moves straight.
Jarnot makes a D1 right bend.
Wolf moves straight.
Thierry makes a D1 right bend.
David continues to spin.
Rob makes a D2 left bend.
Barton makes a D1 left, hitting the obstacle but taking no tire damage.
Shultz makes no reply, moving straight.
Freeman makes a D1 right bend.
Jarnot moves straight.

Turn 4 Phase 1
Freeman & Jarnot maintain 80.
Wolf maintains 60.
Thierry maintains 55.
David slows to 30.
Rob & Barton maintain 35.
Shultz accelerates to 35.

Freeman, Jarnot, Wolf & Thierry move straight.
David spins CW.
Rob & Barton move straight.
Shultz makes a D3 right bend, losing control.
Freeman makes a D1 drift left.
Jarnot makes a D2 left bend.
Wolf moves straight.
Thierry moves straight 1/2".

Combat
Jarnot's Driver fires the Top GL toward Shultz. His Gunner fires both Front GL's toward Barton.
Rob fires his Laser and 2 RL's at Wolf, hitting him in the Back. All the Laser damage is stopped by the metal. The first RL round takes metal away and some goes to plastic. The other RL round takes some plastic only. An obstacle is dropped.

Turn 4 Phase 2
Barton accelerates to 45.
Rob accelerates to 40.
Freeman makes a D1 right bend.
Jarnot makes a D1 left bend.
Wolf & Thierry move straight.
Barton makes a D1 right bend.
Rob makes a D3 left bend.
Shultz skids 1/2".

Turn 4 Phase 3
Freeman makes a D1 drift right.
Jarnot makes a D1 left bend.
Wolf & Thierry move straight.
Barton makes a D4 right bend.
Rob makes a D2 left bend.
Shultz skids 1/4", slows by 10 to 25, takes tire damage, moves straight 1/4", skids 1/4", then moves straight 1/4".
David spins CW, T-Boneing Barton's right with his right. They each take some damage while Barton is conformed and loses control.
Freeman & Jarnot move straight.

Combat
Freeman fires his TL & 3 RL's at Barton, missing.
Thierry fires all 5 HMG's at Wolf's front. Each one hits. Metal armor is removed 3 times and the driver is killed. Wolf is out of control and on fire.
Grenade G1 hits, out of range of anyone.

Turn 4 Phase 4
Freeman makes a D6 right bend.
Jarnot moves straight.
Wolf fishtails 30 deg CW, then moves straight.
Thierry makes a D6 right bend.
Barton fishtails 15 deg CW, then moves straight. He T-Bones David in the front, causing David's BT to fire his ATG. Barton is not in the LOS though. They each take damage and each drop debris. Barton takes damage to both right tires and loses control.
Freeman & Jarnot move straight.

Combat
None

Turn 4 Phase 5
Freeman slows to 70.
Thierry accelerates to 60.
Jarnot moves straight.
Freeman makes a D1 right bend.
Thierry & Wolf move straight.
Rob makes a D1 left bend, losing control.
Barton fishtails 15 deg CCW, then moves slightly, rear-ending David. No damage, but forward motion is stopped and David is pushed to 25.
Shultz moves straight 1/2".
David skids 1/2".
Jarnot moves straight.

Combat
Barton fires his TwL at David, hitting his left side and causing debris.

Turn 4 End of Turn
Wolf takes damage from his fire but does not explode.

Turn 5 Phase 1
Jarnot maintains 80.
Freeman maintains 70.
Thierry & Wolf maintain 60.
Rob maintains 40.
Barton slows to 5.
Shultz slows to 20.
David slows to 5.

Jarnot moves straight.
Freeman makes a D5 right bend.
Thierry moves straight.
Wolf moves straight out the gate and out of play.
Rob skids 1/2" & slows to 35, then moves straight 1/2".
Shultz makes a D3 right bend.
Barton moves straight 1/4", then pivots 75 deg CCW, hitting debris but taking no damage.
David skids 1/2".
Jarnot moves straight.
Freeman moves straight, T-Boning Barton. Eric's BT activates a front Sand Discharger & a Front Mini-Rocket. The rocket misses but the ram damage is enough to kill Barton's driver, causing a full kill. They each drop obstacles. Barton takes some damage to the front tires.
Thierry moves straight, hitting debris but taking no damage.

Turn 5 Phase 2
Freeman accelerates to 50.
Rob slows to 30.
Jarnot moves straight.
Thierry makes a D1 left bend.
Freeman makes a D1 right bend.

Combat
G2 & G3 hit - both out of range of anyone.

Turn 5 Phase 3
Jarnot & Thierry move straight.
Freeman makes a D1 right bend.
Rob makes a D2 left bend.
Shultz & Jarnot move straight.

Combat
Freeman triggers a Left Discharger, dropping oil under David.

Turn 5 Phase 4
Jarnot & Thierry move straight.
Freeman makes a D1 right bend.

Combat
Rob fires his Laser at Thierry, missing.
Freeman's Oil ignites, damaging David's back right tire and his underbody. No burn mods are given.

Turn 5 Phase 5
Jarnot moves straight.
Thierry makes a D1 left bend.
Freeman moves straight.
Rob makes a D1 left bend.
Jarnot moves straight.

Combat
Jarnot's Driver fires his top GL toward David while the Gunner fires both front ones toward him as well.

Turn 6 Phase 1
Jarnot maintains 80.
Thierry maintains 60.
Freeman accelerates to 70.
Rob accelerates to 35.
Shultz makes no reply, maintaining 20.
David & Barton come to a stop.

Jarnot makes a D2 right bend.
Freeman makes a D1 right bend.
Thierry moves straight.
Rob makes a D1 left bend.
Shultz, Jarnot, Freeman & Thierry move straight.

Combat
Jarnot's Driver fires his top GL toward David while the Gunner fires both front ones toward him as well.

Turn 6 Phase 2
Shultz accelerates to 25.
Jarnot makes a D2 right bend.
Freeman makes a D1 right bend.
Thierry moves straight.
Rob moves straight 1/2".

Combat
Rob fires his Laser at Thierry, missing.
G1 is a Thermite Grenade. It hits out of range.
G2 & G3 are Explosive. One hits David's left and the other hits his Front. The armor is not breached.

Turn 6 Phase 3
Jarnot makes no reply & moves straight.
Freeman makes a D1 right bend.
Thierry moves straight.
Rob makes a D1 left bend.
Shultz, Jarnot & Freeman move straight.

Combat
G4 hits - explosive - out of range.
G5 & G6 each hit David's left side.

Turn 6 Phase 4
Jarnot & Freeman make a D1 right bend.
Thierry moves straight.

Combat
F1 damages David's back right tire and his Underbody. No burn mod.

Turn 6 Phase 5
Jarnot moves straight.
Freeman makes a D1 right bend.
Thierry & Rob move straight.
Shultz moves straight 1/2".
Jarnot moves straight.

Combat
Freeman fires his TL at Jarnot, missing. His 3 rockets follow, also missing.

Turn 7 Phase 1
Jarnot maintains 80.
Freeman accelerates to 80.
Thierry maintains 60.
Rob accelerates to 45.
Shultz accelerates to 30.

Jarnot moves straight.
Freeman makes a D1 drift left.
Thierry moves straight.
Rob makes a D2 left bend.
Shultz moves straight.
Jarnot makes a D1 left bend.
Freeman & Thierry move straight.

Combat
Jarnot's Driver fires the top GL toward Freeman.
Freeman connects with Jarnot's front with the TL & 2 of the 3 RL's. Debris is dropped.

Turn 7 Phase 2
Jarnot moves straight.
Freeman makes a D1 right bend.
Thierry makes a D2 left bend.
Rob moves straight.

Combat
Rob hits Thierry's left with his Laser. Thierry's LR Metal stops some of it and some goes through to plastic.
Thierry's LRW fires a round from his front HDSS.

Turn 7 Phase 3
Jarnot makes a D4 right bend.
Freeman makes a D1 drift left.
Thierry, Rob, Shultz, Jarnot & Freeman move straight.

Combat
Jarnot's Gunner firest both Front GL's toward Freeman.
The Grenade from Phase 1 passes through the gate and out of play.

Turn 7 Phase 4
Jarnot & Freeman each Drift 1/4" left.
Thierry & Rob move straight.

Combat
David takes damage from F1 again, losing his back right wheel and losing the rest of his Underbody armor.
B1 burns away, leaving smoke.
Grenades from Phase 3 hit out of range (one behind Freeman & the other in front of him).

Turn 7 Phase 5
Jarnot makes a D1 drift left.
Freeman, Thierry, Rob, Shultz & Jarnot move straight.
Freeman makes a D3 swerve right.

Combat
Thierry fires all 5 HMG's at David, hitting his right side. All the armor is removed with the first shot. An obstacle is dropped.

End of Turn
David catches fire from Thierry's HMG blast, but his FE puts it out.

Turn 8 Phase 1
Jarnot & Freeman maintain 80.
Thierry maintains 60.
Rob accelerates to 55.
Shultz makes no reply and maintains 30.

Jarnot makes a D4 right bend.
Freeman moves straight.
Thierry makes a D2 right bend.
Rob moves straight.
Shultz makes no reply, moving straight.
Jarnot moves straight.
Freeman makes a D1 drift left.
Thierry moves straight.
Rob moves straight 1/2".

Combat
Jarnot's Driver fires the top GL toward Freeman.

Turn 8 Phase 2
Jarnot makes a D2 swerve right.
Freeman makes a D1 right bend.
Thierry & Rob move straight.

Combat
G1 hits (Jarnot's grenade from Phase 1), damaging Freeman. He takes some damage to his right plastic armor. His front right Wheelguard is fake and is destroyed. His Wheelhub is damaged.

Turn 8 Phase 3
Jarnot, Freeman, Thierry & Rob move straight.
Shultz makes no reply. He is AWOL and moves straight.
Jarnot makes a D1 bend right.
Freeman makes a D1 drift left.

Combat
Jarnot's Gunner fires both front GL's toward Freeman.
Thierry hits David's right with all 5 HMG's. All damage goes internal but David is still not a full kill.

Turn 8 Phase 4
Jarnot makes a D1 right bend.
Freeman makes a D4 right bend.
Thierry & Rob move straight.

Combat
Jarnot's grenades affect Freeman. The first lands under him and damages the front tires and the underbody. The other affects his back right tire (damage hits the hub) and his right armor.
David takes more damage form the FOJ, this time killing his driver. Freeman collects another 20 points, moving into a clean First Place.

Turn 8 Phase 5
Jarnot, Freeman, Thierry & Rob move straight.
Shultz makes a D3 right bend.
Jarnot makes a D1 left bend.
Eric makes a D1 right bend.

Combat
Rob fires his Laser at Shultz, missing.
Freeman fires his TL and 3 rockets at Jarnot. The TL misses.

End of Turn
David fails to catch fire.

Turn 9 Phase 1
Jarnot & Freeman maintain 80.
Thierry maintains 60.
Rob accelerates to 62.5.
Shultz is out of control and maintians 30.

Jarnot, Freeman, Rob & Thierry move straight.
Shultz skids 3/4", taking tire damage & slowing to 20. He then moves straight 1/4" and is still out of control.
Jarnot makes a D4 right bend.
Freeman makes a D1 right bend.
Rob & Thierry move straight.

Combat
Jarnot's Driver fires the top GL toward Freeman.

Turn 9 Phase 2
Jarnot & Freeman each make a D1 right bend.
Rob & Thierry move straight.

Combat
Freeman fires  TL at Jarnot, hitting his right side. He follows this with three RL hits. An obstacle drops. Freeman also drops Oil to the Right, Paint from the Top & Ice from the Left.
Rob hits Shultz in the Left side with his Laser, causing debris.

Turn 9 Phase 3
Jarnot makes a D1 right bend.
Freeman moves straight.
Rob makes a D1 left bend.
Thierry moves straight.
Shultz skids 1/4" then moves straight 3/4".
Jarnot moves straight.
Freeman makes a D3 left bend.
Rob moves straight 1/4".

Turn 9 Phase 4
Shultz accelerates to 25.
Jarnot makes a D2 left bend.
Freeman & Rob each make a D1 left bend.
Thierry makes a D2 right bend.

Combat
F1 damages David again.

Turn 9 Phase 5
Jarnot & Freeman move straight.
Rob makes a D1 left bend.
Thierry moves straight.
Shultz moves straight 1/2".
Jarnot makes a D1 right bend.
Freeman makes a D1 drift right.

Combat
Jarnot's Gunner fires both Front GL's toward Freeman.

Turn 10 Phase 1
Jarnot & Freeman maintain 80.
Rob maintains 62.5.
Thierry maintains 60.
Shultz accelerates to 30.

Jarnot & Freeman move straight.
Rob makes a "less than" D1 left bend.
Thierry makes a D3 right bend.
Shultz make a D3 left bend, losing control.
Jarnot moves straight.
Freeman makes a D1 left bend.
Rob & Thierry move straight.

Combat
Jarnot's Driver fires a Grenade from the Top & the Gunner fires two from the Front.

Turn 10 Phase 2
Jarnot makes no reply, moving straight.
Freeman makes a D1 left bend.
Rob moves straight.
Thierry makes a D1 drift right.

Combat
G2 hits, damaging Freeman's front (metal lost and plastic damaged; obstacle dropped), left and front left tire.

Turn 10 Phase 3
Jarnot, Freeman, Rob & Thierry move straight.
Shultz skids 1/2", slowing to 20.
Jarnot makes a D1 bend left.
Freeman makes a D1 drift left.
Rob moves straight 1/4".

Combat
G3 G4 & G5 all hit, damaging Freeman. His right side takes damage. His front Hub is destroyed and the tire takes damage. The back wheel hub takes damage.

Turn 10 Phase 4
Jarnot & Freeman make a D1 left bend.
Rob makes a D1 drift left
Thierry moves straight.

Combat
F1 burns out, leaving smoke.

Turn 10 Phase 5
Jarnot makes a D1 left bend.
Freeman moves straight.
Rob & Thierry make a D1 right bend.
Jarnot moves straight.
Freeman makes a D1 right bend.

Combat
Rob hits Shultz's front with his Laser. Shultz loses control.
Freeman drops Paint. He also misses Shultz with his TL (3 rockets follow and miss as well).

Turn 11 Phase 1
Jarnot & Freeman maintain 80.
Rob maintains 62.5.
Thierry maintains 60.
Shultz maintains 20.

Jarnot makes a "less than" D1 right bend.
Freeman moves straight.
Rob makes a D1 left bend.
Thierry makes a D1 right bend.
Shultz fishtails 15 deg CCW then moves straight.
Jarnot moves straight.
Freeman makes a D1 right bend.
Rob & Thierry move straight.

Combat
Jarnot's Gunner fires 2 Grenades toward Freeman.
Freeman hits Shultz's right side with his TL and all three RL's. An obstacle is dropped.
F3 ignites into a Flame Cloud.

Turn 11 Phase 2
Jarnot & Freeman make a D1 bend right.
Rob moves straight.
Thierry makes no reply, moving straight.

Combat
Jarnot's Grenades from T11P1 hit. Eric loses his Underbody armor, the last discharger there, and takes damage internal. He also loses his back right wheel and control.

Turn 11 Phase 3
Jarnot moves straight.
Freeman rolls onto his right side, slowing to 60.
Rob, Thierry, Shultz & Jarnot move straight.
Rob moves straight 1/4".

Combat
Thierry fires all 5 HMG's at Freeman, hitting his Underbody with 1 of them. All the damage goes internal.
FCD F2 burns away.

Turn 11 Phase 4
Jarnot makes a D1 drift left.
Rob makes a D1 drift right.
Thierry moves straight.
Freeman rolls onto his Top, taking some damage and losing his last Top Discharger.

Turn 11 Phase 5
Jarnot makes a D2 swerve right.
Rob maks a "less than" D1 drift right.
Thierry moves straight.
Freeman rolls onto his Left side.
Jarnot moves straight.

Combat
Jarnot's Driver fires a grenade from the Top GL toward Shultz.
Rob fires his Laser and 4 RL's at Freeman, missing with the Laser.

Turn 12 Phase 1
Jarnot maintians 80.
Rob maitains 62.5.
Thierry & Freeman maintain 60.
Shultz maintains 20.

Jarnot moves straight.
Rob makes a D1 drift left.
Thierry makes a D1 bend right.
Freeman rolls onto his tires.
Shultz moves straight.
Jarnot makes a D1drift left.
Rob & Thierry move straight.
Freeman rolls onto his right side.

Combat
Jarnot's Driver fires the top GL toward Freeman.
Rob fires his Laser and 4 RL's at Freeman. The Laser takes away the rest of the top armor and damage goes internal. All 4 RL's hit with AP ammo. Freeman's driver is killed.
Freeman drops Foam from his back.

Turn 12 Phase 2
Shultz slows to 10.
Jarnot moves straight.
Rob makes no reply, moving straight.
Thierry moves straight.
Freeman rolls onto his top.

Combat
G1 explodes out of range.
G2 explodes, damaging Freeman's Left and destroying his Front Left Wheel.

Turn 12 Phase 3
Freeman slows to 40.
Jarnot moves straight.
Rob makes a D5 left bend.
Thierry moves straight.
Freeman slides into the wall.
Jarnot makes a D3 right bend.

Combat
Jarnot's Gunner fires 2 grenades from the Front GL's toward Rob.

Turn 12 Phase 4
Jarnot slows to 70 & makes a D1 right bend. He T-Bones Rob, who is killed in the collision. Jarnot drops to 35 & they each drop an obstacle.
Rob is out of control. Rob & Thierry move straight.

Combat
G1 explodes out of range. G2 takes some metal armor from Rob & also damages his front left hub.

Turn 12 Phase 5
Rob moves straight, T-Boning Shultz, who loses his driver. Rob slows to 35.
Thierry & Jarnot move straight.

Combat
Thierry fires all 5 HMG's at Jarnot, hitting with 3 of them and taking away all of Jarnot's right armor. Debris is dropped and the Discharger there is destroyed as well.

Turn 13 Phase 1
Thierry maintains 60.
Jarnot accelerates to 50.
Rob maintains 35.
Shultz maintains 10.

Thierry makes a D1 right bend.
Jarnot moves straight.
Rob rolls onto his right side, slowing to 15.
Shultz & Thierry move straight.

Combat
Jarnot's Driver fires the Turreted GL toward Thierry.
FCD F3 burns out.

Turn 13 Phase 2
Thierry moves straight.
Jarnot makes a D1 drift left.

Turn 13 Phase 3
Thierry moves straight.
Jarnot makes a D1 right bend.

Combat
G1 hits, damaging Thiery's right armor only. All the damage is stopped by metal.

Turn 13 Phase 4
Thierry & Jarnot move straight.

Combat
I need instructions from Thierry & Jarnot's Gunner.
 

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