MH27

Special Rules Page

For questions: email jimmy@alamoschool.org

I use the rules as printed in CWC2.5 except where superseded by UACFH.
I also use clarifications per Eric Freeman in the CWRQ & ODQ.

Special Arena rules for this event only:

All cars will be basically the same.
Players will be allowed to move weapons and armor before starting.
There will be no metal armor, turrets, EWP's or ramplates.

Time limit for this event is 15 turns.
Otherwise, victory conditions and points as per CWRQ & ODQ.

The walls are 15 feet high and have 100 DP.
Gates will be left open. Cars are free to leave at any time.

Division 20











MH26

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