MH23

This is sort of a replay of MH21 my first PBEM C&C (Chassis & Crossbow) event.
It is a low tech race on a straight track.

To see the original memo I gave to our local club, click here.
For an explanation of the names/ideas, click here.

Design rules for this event only: click here
Victory conditions for this event only: click here
FAQ for this event only: click here

Flavor for this event only: click here

For questions: email jimmy@alamoschool.org

I use the rules as printed in CWC2.5 except where superseded by UACFH.
I also use clarifications per Eric Freeman in the CWRQ & ODQ.
Also see the design rules above.
 

Click on the image above for a larger view.
Click on the images below for a zoom view of each driver's position.

Counter
Driver
Walkaround
Eric Shultz
"Touareg of Doom" or the "Insane Clown Car - of Doom"
Compact, 4 Wheels,
Driver Front Left,
Passengers Front Right,
Back Left & Back Right,
Gas Engine
   
 
Curt Lindmark
"JackRabbit"
Heavy Cycle, 2 Wheels,
2 Crew, Cycle Wheelguards Front & Back,
Gas Engine
 
 
 
John Blaylock
Medium Cycle with Light Sidecar,
2 Wheels (plus one on sidecar),
2 Crew Cycle, 1 Crew Sidecar, Gas Engine
     
Brent York
"Losers Wait"
Heavy Cycle, 2 Wheels,
2 Crew,
Cycle Wheelguard Back,
Gas Engine

Points
Brent 65-1/2
Curt 16-1/2
Eric 0

Brent Wins!!!

The game goes through Turn 11 Phase 1,
then Eric blows his engine trying to catch Brent...

Turn 1 Phase 0
Everyone starts at zero.

Turn 1 Phase 1
Brent & Curt accelerate to 15.
Eric & John accelerate to 10.

Brent moves straight.
Curt makes a "less than" D1 drift right.
Eric & John move straight.

Combat
Eric's back seat passengers moon the vehicles to the left and right.

Turn 1 Phase 3
Brent & Curt move straight 1/2".

Turn 2 Phase 1
Brent & Curt accelerate to 30.
Curt is randomly IT.
Eric accelerates to 20.
John makes no reply and maintains 10.
Everyone moves straight.
Curt picks up 1 point.

Combat
Brent's Driver fires his Shotgun at Curt, missing.
Brent's Gunner fires his SMG at Curt, missing.
Curt's Driver throws a Molotov.
Curt's Gunner fires his SMG at John, hitting his ICE.

Turn 2 Phase 2
Combat
Curt's Molotov hits, damaging his tires and John's tires.

Turn 2 Phase 3
John accelerates to 20.
Everyone moves straight.
Curt picks up a point.

Turn 2 Phase 5
Brent makes a D1 drift right.
Curt move straight, picking up a point.

Turn 3 Phase 1
Brent & Curt accelerate to 45.
Eric & John accelerate to 30.
Everyone moves 1". Curt picks up a point.

Combat
Curt's Driver tosses a Molotov behind him and to his left.
John's Driver & Cycle Gunner each toss a Molotov. The Driver tosses toward Brent and the Gunner toward Curt.
John's Sidecar Passenger fires an SMG, hitting Eric's back right tire.
Molotov C1 burns out.

Turn 3 Phase 2
Brent & Curt move straight. Curt picks up a point.

Combat
Molotovs C2, J1 & J2 hit. No damage yet.

Turn 3 Phase 3
Brent moves straight.
Curt makes no reply & moves straight, gaining 1 point.
Eric moves straight.
John moves straight, hitting C2 & taking tire damage. He loses his back tire on the cycle and the tire on the sidecar.

Combat
Brent's Driver drops a grenade (G1) to the spot on the right.

Turn 3 Phase 4
Brent moves straight 1/2".
Curt moves straight 1/2", gaining 1/2 point.

Turn 3 Phase 5
Eric's back left passenger begins to climb to the roof.
Brent moves straight.
Curt moves straight & picks up a point.
Eric moves straight.
John makes a D1 right bend.

Combat
Brent's Gunner tosses a Grenade toward Curt.
Curt's Gunner fires his SMG at Brent, hitting the Gunner.
Eric's Right Front Gunner fires at John with a Light Pistol, hitting his front tire.
Eric's Right Back Gunner fires at John with an SMG, killing the Cycle's Gunner.
John loses control from this last hit.

Turn 4 Phase 1
Brent & Curt accelerate to 60.
Eric accelerates to 40.
John maintains 30.
Brent moves straight.
Curt makes a D1 left bend, picking up a point.
Eric moves straight.
John fishtails CCW 15 degrees, then moves straight.
Brent moves straight.
Curt moves straight, picking up a point.

Combat
Brent's Driver fires a Shotgun at Curt, missing. His Gunner fires an SMG at Curt, missing.
Curt's Gunner fires his SMG at Brent, hitting.
Brent's latest grenade goes wide, landing off the map to no effect.
G1 explodes, destroying John's front wheel, his cycle wheel and his Cycle's Driver. He is out of control.

Turn 4 Phase 2
Brent moves straight.
Curt makes a D1 right bend & picks up a point.
Eric moves straight.

Turn 4 Phase 3
Brent, Curt & Eric move straight. Curt picks up a point.
John skids 3/4" & slows to 20, then moves straight 1/4".

Turn 4 Phase 4
Brent & Curt move straight. Curt gains another point.

Turn 4 Phase 5
Eric's passenger is on the roof of his car.
Brent, Curt & Eric move straight. Another gain for Curt.

Combat
Eric's back right gunner fires his SMG at John, hitting the front armor. No damage went past the armor.
The back left gunner on top of the car fires his Light Pistol at Curt, missing.
The front right gunner fires his Light Pistol at John, missing.
John's sidecar Gunner throws a Molotov toward Eric.

Turn 5 Phase 1
Brent accelerates to 75.
Curt accelerates to 70.
Eric accelerates to 50.
John maintains 20.

Brent moves straight.
Curt makes a D1 right, picking up a point.
Eric moves straight.
John skids 1/4" then moves straight 3/4".
Brent moves straight.
Curt moves straight and pics up another point.

Combat
(in order it occurs for IT purposes)
Eric's top gunner fires the light pistol at Curt, missing again.
Curt's gunner fires his SMG at Brent, hitting his front tire.
Brent's gunner fires his SMG at Curt, hitting and gaining IT status.
Brent's drivers fires his Shotgun at Curt, missing.

Turn 5 Phase 2
John slows to 15.
Brent moves straight, picking up a point.
Curt makes a D1 left bend.
Eric moves straight.

Combat
Curt's Driver throws a Molotov toward Brent.

Turn 5 Phase 3
Brent, Curt & Eric move straight.
John moves straight 1/2".
Brent & Curt move straight.
Brent gains 2 points.

Combat
Curt's Molotov hits offmap.

Turn 5 Phase 4
Brent, Curt & Eric move straight. Brent gains a point.

Turn 5 Phase 5
Brent, Curt & Eric move straight.
Brent moves straight 1/2" & gains 1.5 points.

Turn 6 Phase 1
Brent accelerates to 90.
Curt accelerates to 85.
Eric accelerates to 60.
John maintains 15.

Eric's third gunner begins the climb to the roof.
Brent, Curt, Eric, John, Brent, Curt & Eric move straight. Brent adds 2 points.

Combat
Brent's Driver tosses a Molotov toward Curt
Eric fires at Brent, missing.
Curt's Gunner fires at Brent, missing.

Turn 6 Phase 2
John comes to a stop. His gunner walks away.
Brent, Curt, Eric & Brent move straight.
Curt moves straight 1/2".
Brent adds 2 points again.

Combat
Curt's Driver throws a Molotov toward Brent.

Turn 6 Phase 3
Brent, Curt, Eric, Brent & Curt move straight. Brent adds 2 points.

Combat
Curt's Molotov lands right under Brent. Brent takes tire damage and Curt becomes IT.

Turn 6 Phase 4
Brent & Curt move straight, giving Curt another point.
Eric makes a D1 drift right.

Combat
Brent's Gunner fires his SMG at Curt, knocking his Gunner unconscious. Brent becomes IT again.

Turn 6 Phase 5
Brent & Curt move straight.
Eric makes a D1 drift right.
Brent & Curt move straight. Brent gains 2 more points.

Turn 7 Phase 1
Brent accelerates to 105.
Curt accelerates to 100.
Eric accelerates to 70.

Eric's Gunner3 is now on the roof of the car.
Brent, Curt, Eric, Brent, Curt & Eric move straight.
Brent moves straight 1/2". Brent gains 2.5 points.

Combat
Curt's Driver fires an SMG at Brent, missing.
Eric's Gunner3 fires his SMG at Brent, missing.
Brent's Driver throws a Molotov toward Curt.
Eric's Gunner2 fires his Light Pistol at Brent, missing.

Turn 7 Phase 2
Brent, Curt, Eric, Brent & Curt move straight. Brent adds 2 points.

Combat
Brent's Molotov hits offroad, but still on the map.
Brent's Gunner hits Curt's Gunner with his SMG.

Turn 7 Phase 3
Brent, Curt, Eric, Brent, Curt & Eric move straight. Brent gains 2 points.

Turn 7 Phase 4
Brent, Curt, Eric, Brent & Curt move straight. Brent picks up 2 more points.

Turn 7 Phase 5
Brent, Curt, Eric, Brent & Curt move straight. Another 2 points for Brent.

Turn 8 Phase 1
Brent accelerates to 120.
Curt accelerates to 115.
Eric accelerates to 80.

Brent, Curt, Eric, Brent, Curt, Eric, Brent & Curt move straight. Brent gains 3 points.

Combat
Eric's Gunner3 fires his SMG at Brent, missing.
Brent's Driver throws a Molotov toward Curt.
Curt's Driver fires his SMG at Brent, missing.
Eric's Gunner2 fires his Light Pistol at Brent, missing.

Turn 8 Phase 2
Brent: 2", +2 points.
Curt: 2".
Eric: 1".

Combat
Brent's Gunner fires his SMG at Curt, hitting his ICE and causing him to lose control.
Brent's Molotov hits, taking both of Curt's tires and causing him to lose control worse.

Turn 8 Phase 3
Brent: 3", +3 points.
Curt rolls onto his right side & slows to 95. The Driver jumps free and dies. He rolls onto his top.
Eric: 2".

Turn 8 Phase 4
Brent straight 2", +2 points.
Curt rolls 2".
Eric straight 1".

Turn 8 Phase 5
Brent straight 2", +2 points.
Curt rolls 2".
Eric straight 2".

Turn 9 Phase 1
Brent accelerates to 132.5
Curt maintain his 95 mph roll.
Eric accelerates to 90.

Brent moves straight 3", +3 points.
Curt rolls 2".
Eric moves straight 2".

Combat
G3 fires his SMG at Brent, missing.
G2 fires his Light Pistol at Brent, missing.

Rest of the Turn:
Brent moves a total of 10-1/4" straight.
Curt slows to 75 in Phase 3, rolling a total of 7".
Eric moves a total of 7".

Turn 10 Phase 1
 
 

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