This duel featured the top two players from Duels Sixteen and Seventeen.
This was a Division 20 event using AADA tournament rules.
Please see the CWRQ ODQ
& Intro for full details.
The only exception will be on Victory Conditions.
Details below the map.
Gate speed was choice of 20 mph to 40 mph.
No leaving your vehicle or the arena.
Vehicle walkarounds and the play by play are posted below.
Please direct all questions to jimmy@alamoschool.org.
All walls are 15 feet tall and have 80 DP.
The columns are also 15 feet high and are indestructible.
Exception to the victory conditions in the CWRQ:
Kills are still worth 20 points for mobility and 40 for full.
Bonus duel points listed will count toward victory conditions.
In addition to what's listed there, each time you drive between
two columns in the corner sections you get 2 points.
If you score a mobility kill, anytime after that they are worth 3 points.
If you score a full kill or at least two mobility kills, anytime after
that they are worth 5 points.
If you have scored at least 3 mobility kills or 1-1/2 full kills, then
they are worth 10 points.
You cannot score the same columns consecutively.
You can, however, circle around a center column and pick up points
from each side.
You will be awarded the checkpoint points when, by my ruling, the center
of your counter has crossed
an imaginary line connecting the center of two of the dots. No points
will be scored for passing between
a column and the corner or a column and the wall. If you vehicle drifts
in and out and the center of your
counter passes the imaginary line, you will be awarded the points.
Click on the image above for a larger view.
Click on the images below for a zoom view of each player's
position.
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Luxury, 4 Wheels, Hubs Front, Guards Back, 2 POG's Right, Driver & Gunner, Dischargers Left & Right, Electric PP |
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Reversed Light Trike, Spoiler & Airdam, Hubs Front, Cycle Wheelguard Back, Laser Right, Driver Only, Dischargers Front & Back, 2 Dischargers Left, 2 Dischargers Right, 2 Dischargers Top, Discharger Under, Rocket Booster Back, Electric PP |
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Compact, Ramplate, 4 Wheels, Hubs Front & Back, Guards Front & Back, POG Right, Driver Only, Dischargers Front & Back, 2 Dischargers Left, 2 Dischargers Right, Rocket Booster Back, Gas Engine. |
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Compact, Spoiler & Airdam, Ramplate, 4 Wheels, Hubs Front, Guards Back, VMG Front, Driver Only, Dischargers Front & Back, 2 Dischargers Left, 2 Dischargers Right, Gas Engine |
Points
Aaron 30
Rob 21
Curt 1
Eric -40
Gate Selection
Aaron defers to Rob.
Rob defers to Eric.
Eric chooses the lower left hand gate.
Aaron chooses the top right gate.
Rob chooses the East gate.
Curt chooses the West gate.
Turn 1 Phase 0
Aaron, Rob & Eric start at 40.
Curt starts at 30.
Turn 1 Phase 1
Everyone moves straight.
Turn 1 Phase 2
Aaron moves straight.
Rob makes a D1 left bend.
Eric makes a D2 left bend.
Turn 1 Phase 3
Aaron makes a D1 right bend.
Rob and Eric move straight.
Curt makes a D1 right bend.
Turn 1 Phase 4
Combat
Aaron fires his POG toward the West, missing.
Turn 1 Phase 5
Aaron makes a D2 right bend.
Rob & Eric move straight.
Curt makes a D2 right bend.
Combat
Eric fires his Laser at Aaron, missing.
Turn 2 Phase 1
Aaron accelerates to 55.
Rob accelerates to 45.
Eric accelerates to 50.
Curt accelerates to 40.
Aaron moves straight.
Eric makes a D2 right bend.
Rob & Curt move straight.
Aaron moves straight 1/2".
Turn 2 Phase 2
Aaron & Eric move straight.
Rob makes a D1 right bend.
Curt makes a D3 left bend.
Combat
Aaron triggers his RB, accelerating to 75.
Eric fires his Laser at Aaron, missing again.
Turn 2 Phase 3
Aaron moves straight.
Eric makes a D3 bend right.
Rob moves straight.
Curt & Aaron make a D1 bend left.
Combat
Rob's Driver & Gunner fire separate POG's toward Aaron, missing
with both.
Turn 2 Phase 4
Aaron & Eric move straight.
Rob moves straight 1/2".
Turn 2 Phase 5
Aaron & Eric move straight.
Rob makes a D1 left bend.
Curt makes a D1 right bend.
Turn 3 Phase 1
Aaron accelerates to 80.
Eric accelerates to 60.
Rob accelerates to 50.
Curt accelerates to 60.
Aaron moves straight.
Eric makes a D3 right bend.
Curt, Rob, Aaron & Eric move straight.
Curt makes a D1 bend left.
Turn 3 Phase 2
Aaron, Eric & Curt make a D1 right bend.
Rob makes a D2 left bend.
Combat
Curt fires his VMG at Eric, hitting his back armor.
Turn 3 Phase 3
Aaron moves straight.
Eric makes a D1 left bend.
Curt makes a D1 right bend.
Rob & Aaron move straight.
Combat
Rob's Driver places Ice under Eric. His Gunner places Oil R-1 in front
of Eric.
Turn 3 Phase 4
Aaron makes a D2 left bend.
Eric moves straight, hitting the ice.
Curt, making no reply, moves straight.
Rob makes a D2 left bend.
Combat
Aaron fires his POG, placing Oil A-1 in front of Curt. He also triggers
both Right Dischargers, dropping Oil under Ice.
Eric fires his Laser at Aaron again, missing.
Rob's Oil R-1 ignites.
Turn 3 Phase 5
Aaron moves straight.
Eric moves straight, hitting Rob's Oil R-1. He takes damage to his
front left tire and his back tire. Underbody damage destroys the bottom
armor & goes internal. He takes a fire mod & loses control.
Curt, Rob & Aaron move straight.
Combat
Aaron's Oil A-1 under Curt flames up, damaging Curt's back left tire
& Underbody armor. Curt takes a fire mod as well.
Turn 3 End of Turn
Neither Eric nor Curt catch fire.
Turn 4 Phase 1
Aaron slows to 70.
Eric maintains 60.
Curt accelerates to 75.
Rob maintains 50.
Curt & Aaron move straight.
Eric fishtails 30 degrees CCW, then skids 1". He takes tire damage
& slows to 40.
Rob moves straight.
Curt makes a D1 left bend.
Aaron makes a D2 right bend.
Combat
Rob's Driver places ICE under Eric. His Gunner places Oil R-2 in front
of Eric.
Turn 4 Phase 2
Curt makes a D1 left bend.
Aaron & Rob move straight.
Eric skids 1/2", slowing to 35.
Combat
Rob's Oil R-2 flames up, damaging all 3 of Eric's tires, sending damage
internal past the Underbody, causing him to lose control and increasing
his fire mods.
Turn 4 Phase 3
Curt & Aaron make a D1 right bend.
Rob moves straight.
Eric starts a spinout, turning CCW & slowing to 15. His front left
tire and his back tire are now gone.
Curt & Aaron move straight.
Combat
Curt fires his VMG at Eric, hitting his left side. Damage goes internal
and takes out the PP. Curt scores a mobility kill and picks up 20 points.
Turn 4 Phase 4
Curt makes a D6 left bend.
Aaron makes a D1 right bend.
Rob makes a D3 right bend.
Combat
Aaron fires his POG toward Curt and misses.
Turn 4 Phase 5
Curt, Aaron & Rob move straight.
Curt moves straight 1/2".
End of Turn
Eric & Curt fail to catch fire.
Turn 5 Phase 1
Curt accelerates to 77.5.
Aaron slows to 60.
Rob maintains 50.
Eric maintains 15.
Curt makes a D5 left bend.
Aaron & Rob move straight.
Eric spins another 90 degrees.
Curt moves straight.
Aaron makes a D1 right bend.
Combat
Rob's Driver & Gunner each fire the POG's toward Curt, missing
with both.
Turn 5 Phase 2
Curt makes a D1 left bend.
Aaron moves straight.
Rob makes a D2 right bend.
Turn 5 Phase 3
Curt moves straight.
Aaron makes a D2 right bend.
Rob moves straight.
Eric slows to zero.
Curt makes a D1 left bend.
Turn 5 Phase 4
Curt makes a D1 right bend.
Aaron makes a D1 right bend, scoring 2 points for a checkpoint.
Rob moves straight.
Turn 5 Phase 5
Curt makes a D1 left bend.
Aaron & Rob move straight.
Curt moves 1/2" straight.
Combat
Aaron fires his POG, placing Oil counter A-2.
End of Turn
Curt & Eric fail to catch fire.
Turn 6 Phase 1
Curt slows to 62.5.
Aaron maintains 60.
Rob maintains 50.
Curt moves straight.
Aaron makes a D3 right bend.
Rob moves straight.
Curt makes a D1 bend right.
Aaron moves straight.
Combat
Rob's Driver fires Ice & his Gunner fires Oil, placing counters
under and around Curt (R-3).
Aaron's Oil A-2 flames up.
Turn 6 Phase 2
Aaron slows to 50.
Curt moves straight, hitting Ice while on Oil.
Aaron makes a D2 right bend.
Rob makes a D1 right bend.
Combat
Curt fires a Front Sand Discharger.
Aaron fires his POG, placing Oil A-3 in front of Rob.
Rob's Oil R-3 flames under Curt but is nuetralized by the Sand.
Turn 6 Phase 3
Curt makes a D1 left bend.
Aaron & Rob move straight.
Curt moves straight 1/4".
Combat
A-3 flames up, damaging Rob's tires & Underbody & giving him
a fire mod.
Turn 6 Phase 4
Curt, Aaron & Rob move straight.
Turn 6 Phase 5
Curt makes a D2 left bend.
Aaron & Rob move straight.
Combat
Curt becomes a self mobile kill, losing 20 points. He can no longer
accelerate.
End of Turn
Rob catches fire from Aaron's Flaming Oil, but his FE puts it out immediately.
Eric fails to catch fire. All his burn mods are gone.
Turn 7 Phase 1
Curt slows to 47.5.
Aaron slows to 40.
Rob maintains 50.
Rob moves straight.
Curt moves straight, causing a Head-On with Aaron. Curt's BT fires
his VMG, hitting Aaron's front & causing a debris counter.
The collision destroys Curt's metal Airdam & lots of Aaron's plastic
armor. Neither car is breached though. They are both at zero.
Combat
Curt triggers his left PDG Discharger, damaging himself, Aaron's Front
armor & Aaron's Front Right Wheel Guard.
Turn 7 Phase 2
Rob moves straight.
Combat
Aaron fires his POG, placing a A-4 under Curt.
Turn 7 Phase 3
Rob moves straight.
Combat
A-4 flames up, damaging three of Curt's tires & giving him a fire
mod.
Turn 7 Phase 4
Rob, making no reply, moves straight.
Combat
Rob's Gunner fires the POG, placing Oil R-4 behind Aaron.
Turn 7 Phase 5
Rob makes a D2 right bend.
Combat
R-4 ignites.
End of Turn
Curt fails to catch fire.
Turn 8 Phase 1
Rob maintains 50.
Aaron accelerates to 15.
Rob moves straight.
Aaron makes a D2 left bend, hitting the Obstacle but taking no tire
damage.
Combat
Rob's Driver fires Ice from a POG, placing it under Aaron.
Rob's Gunner fires Oil from a POG, also placing it under Aaron as R-5
Aaron triggers an Oil Discharger from the left side, leaving slick
A-5.
Curt fires his VMG at Aaron, hitting hit front right tire. All the
damage bypasses the Guard and Hub. Aaron loses control.
Turn 8 Phase 2
Rob makes a D2 right bend, picking up 2 points for a Checkpoint.
Combat
R-5 flames up, damaging both of Aaron's back tires and his Underbody.
Aaron takes a fire mod. Aaron also loses his front right wheel and losses
control due to it.
Curt also takes damage from R-5 on everything except his front right
tire, increasing his burn mod.
R-5 also melts Rob's last Ice counter.
A-5 flames up.
Turn 8 Phase 3
Rob slows to 40 & makes a D1 left bend.
Aaron fishtials 15 deg CW, hitting A-5 & taking damage & another
fire mod. He then skids 1/2".
Combat
Curt takes damage again from A-3, this time only to the front tires.
His burn mod is increased again.
Turn 8 Phase 4
Combat
R-1 burns away, leaving smoke.
Turn 8 Phase 5
Rob moves straight.
End of Turn
Curt & Aaron both manage to not be on fire.
Turn 9 Phase 1
Rob maintains 40.
Aaron maintains 15.
Rob moves straight, hitting R-4. He takes damage only to his back right
tire & his Underbody.
Aaron skids 1/2, taking tire damage & slowing to a stop.
Turn 9 Phase 2
Rob moves straight.
Combat
Rob's Gunner fires the POG toward Aaron, missing.
Curt takes damage from R-5, adding to his burn mod.
Turn 9 Phase 3
Rob moves straight.
Combat
Curt fires his VMG at Rob, hitting his front right tire. The damage
bypasses the Hub.
Curt takes damage from A-4, adding to his burn mod & losing both
back wheels.
Turn 9 Phase 5
Aaron accelerates to 15.
Rob moves straight.
Combat
Rob's Driver attempts to place Ice toward Aaron, missing.
End of Turn
Aaron & Rob avoid fire while Curt goes up in flames.
Turn 10 Phase 1
Rob slows to 30.
Aaron accelerates to 30.
Rob & Aaron move straight.
Combat
Rob's Driver fires an Ice round, placing it in front of Aaron. His
Gunner fires an Oil Round, placing R-6 to the left of Aaron.
Aaron triggers a left Ice Discharger & a Back Oil Discharger, dropping
A-6.
Turn 10 Phase 2
Rob's Oil ignites, melting Aaron's latest Ice.
Aaron's Oil ignites.
Curt takes damage from R-5, removing his last wheel & stripping
away the rest of the Underbody armor. No damage went internal.
Turn 10 Phase 3
Rob makes a "less than" D5 right bend.
Aaron moves straight, hitting Rob's Ice & losing control.
Combat
A-4 puts damage past the Underbody on Curt.
Turn 10 Phase 5
Rob makes a "less than" D1 left bend.
Aaron fishtails 15 deg CW, then moves straight.
End of Turn
Curt continues to burn, knocking his Driver unconscious. Due to the
fire rolls that were made, the completed kill earns Aaron & Rob each
10 points & takes 20 from Curt.
Aaron fails to catch fire. A manually triggered FE earlier in the turn
takes care of the fire mods.
Rob catches fire due to his own FO from Turn 9, then his FE puts it
out.
Turn 11 Phase 1
Rob accelerates to 40.
Aaron maintains 30.
Rob & Aaron move straight.
Combat
A-2 burns away, leaving Smoke.
Turn 11 Phase 2
Rob makes a D1 left bend.
Combat
R-3 burns out, leaving Smoke.
Turn 11 Phase 3
Rob moves straight.
Aaron makes a D1 left bend & loses control.
Combat
Rob's Gunner fires the POG placing Oil R-7 near Aaron.
A-3 burns away, leaving smoke.
Turn 11 Phase 4
Rob's Driver places Ice under Aaron.
R-7 ignites.
Turn 11 Phase 5
Rob makes a D1 left bend.
Aaron skids 1" over the Ice, losing control again. He takes tire damage
& slows to 10. He gets 3 points for a checkpoint.
End of Turn
Curt continues to burn.
Turn 12 Phase 1
Rob maintains 40.
Aaron maintains 10.
Rob makes a D1 drift left.
Aaron fishtails 15 deg CW, then skids 1/2", slowing to 5 mph.
Turn 12 Phase 2
Aaron maintains 5 due to No Reply
Rob makes a D2 right bend.
Turn 12 Phase 3
Rob slows to 30 & makes a D1 right bend.
Turn 12 Phase 5
Rob makes a D1 right bend.
Combat
Rob's Gunner fires a POG, placing an Ice counter near Aaron.
R-4 burns out, leaving smoke.
End of Turn
Curt continues to burn.
Turn 13 Phase 1
Rob maintains 30.
Aaron maintains 5.
Rob makes a D3 right.
Aaron moves straight, then pivots CCW over the Ice.
Turn 13 Phase 2
Aaron fires his POG, placing Oil A-7 in front of Rob.
Turn 13 Phase 3
Aaron accelerates to 20.
Rob & Aaron move straight.
Combat
A-5 & R-5 burn away, leaving Smoke.
A-7 ignites under Rob, giving him a fire mod as well as removing his
front right wheel.
Turn 13 Phase 5
Rob accelerates to 40 & moves straight.
End of Turn
Curt continues to burn.
Rob fails to catch fire. His Driver attempts to extinguish the burn
mods with the FE, but fails to do so.
Turn 14 Phase 1
Rob accelerates to 50.
Aaron maintains 20.
Rob & Aaron move straight.
Turn 14 Phase 2
Rob makes a D1 bend left, losing control.
Turn 14 Phase 3
Rob skids 1/2", slowing to 45, then moves straight 1/2".
Aaron makes a D5 left bend.
Turn 14 Phase 4
Rob moves straight.
Turn 14 Phase 5
Aaron slows to 10.
Rob moves straight.
End of Turn.
Curt continues to burn.
Rob fails to catch fire. His Driver attempts to extinguish the burn
mods with the FE, but fails to do so.
Turn 15 Phase 1
Rob maintains 45.
Aaron maintains 10.
Rob moves straight.
Aaron makes a D4 left bend, scoring 3 points.
Turn 15 Phase 2
Rob moves straight.
Combat
FO's R-6 & A-6 burn out, leaving smoke.
Turn 15 Phase 3
Rob moves straight.
Turn 15 Phase 4
Rob moves straight.
Turn 15 Phase 5
Rob moves straight.
End of Turn.
Curt continues to burn.
Rob fails to catch fire. The fire mods are now gone.
Turn 16 Phase 1
Rob maintains 45.
Aaron maintains 10.
Rob moves straight.
Aaron makes a D3 left bend.
Turn 16 Phase 2
Rob moves straight.
Turn 16 Phase 3
Rob moves straight.
Turn 16 Phase 4
Rob moves straight 1/2".
Combat
R-7 burns away, leaving smoke.
Turn 16 Phase 5
Rob moves straight.
End of Turn.
Curt continues to burn.
Turn 17 Phase 1
Rob maintains 45.
Aaron maintains 10.
Rob moves straight.
Aaron makes a D4 left bend.
Turn 17 Phase 2
Rob makes a D1 bend right, losing control.
Turn 17 Phase 3
Aaron accelerates to 15.
Rob skids 1/2", slowing to 40, then moves straight 1/2".
Aaron moves straight 1/2".
Turn 17 Phase 5
Rob slows to 30 and makes a D1 bend right.
End of Turn.
Curt continues to burn.
Turn 18 Phase 1
Rob maintains 30.
Aaron slows to 10.
Rob moves straight.
Aaron makes a D6 left bend, scoring 3 points.
Turn 18 Phase 3
Rob moves straight.
Combat
A-7 burns away, leaving smoke.
Turn 18 Phase 4
Rob slows to 20.
End of Turn.
Curt continues to burn.
Turn 19 Phase 1
Rob slows to 10.
Aaron maintains 10.
Rob makes a D2 left bend, scoring 3 points.
Aaron makes a D6 left bend.
End of Turn
Curt continues to burn.
Turn 20 Phase 1
Rob maintains 10, making a D1 left bend.
Aaron maintains 10 and makes a D6 left bend, picking up another 3 points.
End of Turn
Curt continues to burn.
Turn 21 Phase 1
Rob & Aaron maintain 10, each making a D6 left bend.
Turn 21 Phase 3
Rob accelerates to 20, losing control to a D6 left bend. He picks up
3 points.
End of Turn
Curt continues to burn.
Turn 22 Phase 1
Rob maintains 20.
Aaron maintains 10.
Rob skids 1", taking tire damage and coming to a stop.
Aaron makes a D6 left bend, picking up 3 points.
Turn 22 Phase 2
Rob accelerates to 10.
End of Turn
Curt continues to burn.
Turn 23 Phase 1
Rob accelerates to 20.
Aaron maintains 10.
Rob moves straight.
Aaron makes a D6 left bend.
Turn 23 Phase 3
Rob makes a D1 right bend.
End of Turn
Curt continues to burn.
Turn 24 Phase 1
Rob accelerates to 30.
Aaron maintains 10.
Rob moves straight.
Aaron makes a D6 left bend, scoring 3 points.
Turn 24 Phase 3
Rob moves straight.
Turn 24 Phase 5
Rob makes a D1 drift left.
End of Turn
Curt continues to burn.
Turn 25 Phase 1
Rob accelerates to 40.
Aaron maintains 10.
Rob moves straight.
Aaron makes a D6 left, losing control.
Turn 25 Phase 2
Rob moves straight.
Turn 25 Phase 3
Rob makes a D1 drift left.
Turn 25 Phase 5
Rob makes a D1 drift left.
End of Turn
Curt continues to burn.
Turn 26 Phase 1
Rob accelerates to 50.
Aaron maintains 10.
Rob moves straight.
Aaron skids 3/4", taking tire damage and coming to a stop.
Turn 26 Phase 2
Aaron accelerates to 15.
Rob moves straight.
Turn 26 Phase 3
Rob moves straight.
Aaron moves straight 1/2" hitting ice.
Turn 26 Phase 4
Rob moves straight.
Turn 26 Phase 5
Rob moves straight.
End of Turn
Curt continues to burn.
Turn 27 Phase 1
Rob accelerates to 60.
Aaron accelerates to 30.
Rob makes no reply & moves straight 2".
Aaron moves straight.
Turn 27 Phase 2
Rob makes a D1 left bend.
Turn 27 Phase 3
Rob & Aaron move straight.
Turn 27 Phase 4
Rob moves straight.
Turn 27 Phase 5
Rob makes a D2 bend left, losing control as he tries to make a deliberate
skid.
Aaron makes a D1 bend right.
Combat
Rob fires a PDD on his right side, losing some metal and dropping an
obstacle. Aaron's front left tire and front armor take damage as well.
End of Turn
Curt continues to burn.
Turn 28 Phase 1
Rob maintains 60.
Aaron accelerates to 45.
Rob skids into Aaron, activating his BT, triggering a HDID front.
Rob and Aaron are both killed in the collision, each getting and losing
40 points.
Aaron wins with 33 points.